David Brevik is a video game designer, producer and programmer known early on as the Lead Developer on Diablo. Today he's the primary at Greybeard Games. He talks to Scott about game design then and now!
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The Art of Assembly: Exploring Low-Level Mastery with Randall Hyde
APIs as the Execution Layer of AI with Postman's Rodric Rabbah
Saving State while Still Growing with Temporal's Preeti Somal
SKY ENGINE AI's Dr. Malc Souter on AI-Generated Training Data
Dave Barry is the Class Clown: The Memoirs of a Professional Wiseass
Startup Mindsets with Earl Valencia
AI and visualizing multidimensional vectors with Pamela Fox
AI Code Reviews with CodeRabbit's Howon Lee
Azure AI Foundry (from BUILD 2025) with Yina Arenas
Is AI what Robotics needs? with Jasmine Lawrence Campbell
Is Vibe Coding Real? with James Montemagno
Making SNES ROMS with C# and Matthew Shapiro's DotnetSnes
Neverending support for open source with Hayden Barnes
Computer Science for Kids with Jen Looper
AI Data Infrastructure for the Global South with Kate Kallott
Tiny Experiments with Anne-Laure Le Cunff